PAPAKI (roguelike project)

It's the news about the Papaki roguelike game.

Wednesday, May 27, 2009

First dungeon screen

Here I have the very first screenshots from dungeon and town. I have just made the algorithms and hope you like the style


  • At 12:43 PM, Blogger JimmyBignuts said…

    Very nice (elegant-looking), though dungeon room size could vary a bit more. For now it looks a little bit uniform. Larger towns might benefit from a town square or big official building placed here and there to break it up some.

    Great stuff.

  • At 4:35 PM, Blogger Βασίλης said…

    Thanks for commenting Jimmy, yes I'm already making some changes. The next step is to add dungeon entrancies, and sewers below the city.

  • At 11:04 AM, Blogger elig said…

    Looking very nice! Great dungeon generator. How does it work? I assume it operates on some kind of grid, but the second shot makes me doubt that. Wonderful dungeons either way!

  • At 10:18 PM, Blogger Βασίλης said…

    Yes, it is like grid, there are some ready maps united in random way. It doesn't make a lot of conflations but it's an easy way to make different type of dungeons.


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