Advancing Maps
Recently I work on the world map generation, the first screen shows the Map Screen, and the pointer is in a group of forest squares "Kriras", in the "Eom" Stadium(=State), '>' for tombs, 'o' for dorp(3-4 houses). This topographic function will be used for the first quest I add, where you must search and defeat the final boss.
The second screen shows how the dungeons look like now.
The second screen shows how the dungeons look like now.
1 Comments:
At 6:48 AM, x said…
Looks very nice! I love the interface layout.
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