PAPAKI (roguelike project)

It's the news about the Papaki roguelike game.

Wednesday, April 06, 2005

Monsters gonne crazy

Today I added monsters in wildness but I saw something that I never expected from my game(0.6.1). Wolves in forest were killing each other and blood was everywhere. The atmosphere was great, wolves were bleeding me and lines of blood appeared in almost every attack, but I was striking them away with my hammer. Although is was too splater it was funny.
I'm working on quests now, I hope there will be at least one tutorial for next release.


  • At 4:22 AM, Anonymous Anonymous said…

    - could there be quests given in the dungeon, mabe some kind of hobbit or someone who lives down in the depths, perhaps a certain colored stair to enter there house etc, I think this would make it more addicting game

    - I like the graphics, they feel good

    - mabe when you meet a non baddie in a dungeon he could teach you some skills to add to your stats
    and THAN you kill him hehehe

  • At 4:34 AM, Anonymous Anonymous said…

    - could there be better quests given when you succeeded at the one before it?

  • At 12:30 PM, Blogger vasilis said…

    -whoever you chat may give you a quest even an enemy, but there's a greater chance to find quest from a serif or an elder villager.Color dowstair to enter a house in dungeon looks veri interesting :)
    -Default graphics will not change, just you can use # for wall and dot for ground,view roofs...
    -yea,like the manuals...
    -that's the fair.I was thinking of some really rare quests,if you find one you won't find it later in same game.

  • At 3:14 AM, Blogger the_switch said…

    - it would be cool if the player had a reason to go to other parts of the world and different dungeons, different areas of the world could have dungeons that have different creatures and loot that you could only find in that region of the world

    - oh and by the way I have now signed on to blogger, cool this blog thing is, truly amazing idea

  • At 2:26 AM, Blogger the_switch said…

    - I'v been hitting alot of dead ends, dungeons that have no further down stairs, am I supposed to find the fake wall somewhere?

    - mabe there could be different kinds of quests given depending on which city you go to

  • At 1:58 PM, Blogger vasilis said…

    First welcome at blog the_switch.I think the end of dungeons is -24 level. If you were above that then there must be a secret pass. It can be anywhere...I found a pass in a very strange position one time. I may create a W command walk+search same time.
    Yes, cities are in different places so they need different kinds of help. The 3 types of cities to be made soon are:
    villages(almost done),cave towns and tree towns(elves),if you have ideas for new creatures/abilities for the varius tilesets can post at forum( Today night papaki will have finally the homepage..:)

  • At 11:18 PM, Blogger the_switch said…

    - could elves live in tree citys, like ewoks in starwars, so they live in the the trees and there are bridges to different trees

    - could there be castles of different kinds

  • At 11:56 AM, Anonymous Anonymous said…

    Yes :) my thought is that grey(wooden) elves are the citizens of tree cities.
    Castles are easy to be made,I'll spend some day for them..


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