PAPAKI (roguelike project)

It's the news about the Papaki roguelike game.

Saturday, April 23, 2005

Some break

There will be a break in development for a few days. Meanwhile I'll write some quests. The recent changes are:
-special locations(like dungeons) are randomly placed in the world
-you can choose a random name
-new commands: jump,roll,climb,look
-new tilesets: desert,tundra,caves
-upgraded map generators
-added cursed items and some scrolls(bless,uncurse,identify)
-and of course bug fixing

Cya.

Tuesday, April 12, 2005

Homepage is up

Wednesday, April 06, 2005

Monsters gonne crazy

Today I added monsters in wildness but I saw something that I never expected from my game(0.6.1). Wolves in forest were killing each other and blood was everywhere. The atmosphere was great, wolves were bleeding me and lines of blood appeared in almost every attack, but I was striking them away with my hammer. Although is was too splater it was funny.
I'm working on quests now, I hope there will be at least one tutorial for next release.

Friday, April 01, 2005

0.6.0

Here take it